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listCritical Effects Procedure (CEP)

This Procedure is resolved during the Criticals Step of any Test Procedure (Attack Test Procedure, Casting Test Procedure, Dispel Test Procedure).

1

Step CEP.10 → Critical Attack or Magic:

If any player rolls two or more 6s on their 🟥Attack Dice (during an Attack Test Procedure) or 🟪Magic Dice (during a Casting Test Procedure), that player may roll one additional Die of that same type.

2

Step CEP.20 → Critical Defence or Dispel:

If any player rolls two or more 1s on their 🟦Defence Dice (during an Attack Test Procedure) or 🟩Dispel Dice (during a Dispel Test Procedure), that player may roll one additional Die of that same type.

3

Step CEP.30 → Resolution:

Any additional Dice rolled from this Procedure are immediately added to the player's total result and cannot be rerolled.

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