Controlling an Objective procedure (OCP)
This Procedure is is used during the Scoring Procedure (SCO) Step SCO.10 to determine who controls each Objective.
Step OCP.10 → Identify Objective Area
Identify the Objective Area, which consists of one or more hexes as defined by the Scenario.
Step OCP.20 → Count Units
Each player counts the total number of their Units within the Objective Area's hexes.
Modifiers: Certain Units may have 📜Traits that modify this count:
Traits like 📜Dominating Presence - a Unit to count as two Units for this check.
Traits like 📜Mindless - prevent a Unit from contributing to controlling objectives.
Step OCP.30 → Determine Control
The player with the highest total number of Units within the Objective Area controls it for the Round.
Ties: If the count is tied, no player controls the Objective.
Step OCP.40 → Completion
Once control is determined, this Procedure is complete. Proceed to the next Objective or continue with the end of Round Sequence.
Last updated


