§9.⏩Momentum Track mechanic
The flow of battle is tracked on the War Altar using the ⏩Momentum Track. This is a slider that begins at a central "0" position and can move up to 2 spaces toward each player. Immediately after any action or effect is resolved, you must check the Gaining Momentum Procedure (GMP)to see if ⏩Momentum was generated.
§9.1.⏩Momentum Bonus
⏩Momentum Space: 2
This effect triggers after the end of the action, ability, spell, gambit or Divine favor that causes the ⏩Momentum slider to reach the 2 space on a player's side.
Reward: The player who triggered this effect may re-roll a single die during an Attack Test procedure in which one of their units is participating.
Important: This ability can be used to re-roll only one die per test, regardless of other rules or abilities that may grant re-rolls.
Duration: This effect remains active as long as the ⏩Momentum slider stays on the 2 space on that player's side. If the slider moves to any other space (0, 1, or 3), the effect immediately ends.
⏩Momentum Space: exceeds 2+
The track's special effects trigger after the end of action, ability, spell, gambit or Divine favor that caused a player's ⏩Momentum value to become greater than 2. The following happens:
Reset slider
Then the slider is immediately returned to the 0 position.
Reward
The player who triggered the effect may immediately perform a 1-hex displacement with one of their friendly units.
The chosen unit cannot be ⛓️Engaged by an enemy unit.
The chosen unit can be already activated or have not yet activated this round.
If a unit has not yet activated, being displaced does not use up its activation.
Consolation
The opposing player immediately gains +1 ⚜️Command Seal (CS).
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