Tactical Formation Procedure (TFP)

This procedure is resolved during Step MEL.20 → Use Tactical Formations.

1

Step TFP.10 → Declaration Window

  • Declaration: Starting with the Attacker and then the Defender, each player gets an opportunity to spend 1 ⚜️Command Seal to Declare they are using a Tactical Formation, or to Pass.

  • Final Declaration: If one player Passes but their opponent Declares, the player who initially Passed gets one final opportunity to Declare in response.

2

Step TFP.20 → Resolve

Based on the outcome of the declarations, resolve one of the following scenarios:

A) Only One Player Declared: That player's chosen formation's effect is applied automatically.

B) Both Players Declared: Resolve a "rock-paper-scissors" contest:

  1. Both players secretly choose one of the three formations (it is recommended to use one, two, or three dice hidden in their fist).

  2. They reveal their selections simultaneously.

  3. Determine the winner based on the relationship:

    • Advance beats Harass

    • Harass beats Hold

    • Hold beats Advance

The Winner's effect is applied to the combat. If both players chose the same formation, nothing happens.

3

Step TFP.30 → Completion

Once the effects of the formations (if any) are determined, this procedure is complete. Return to the Melee Attack Action Procedure (MEL) and proceed to Step MEL.30.

Formation Effects

Number
Fomration
Effect

I

Advance

+1🟥 Attack Die

II

Hold

+1🟦 Defense Die

III

Harass

The opponent suffers -1⚪️Morale token

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