Controlling an Objective procedure (OCP)
This procedure is resolved at the end of each round to determine who controls each Objective.
Step OCP.10 → Identify Objective Area
Identify the Objective Area, which consists of one or more hexes as defined by the scenario.
Step OCP.20 → Count Units
Each player counts the total number of their units within the Objective Area's hexes.
Modifiers: Certain units may have 📜Traits that modify this count:
Traits like 📜Dominating Presence may allow a unit to count as two units for this check.
Traits like 📜Mindless may prevent a unit from contributing to controlling objectives.
Step OCP.30 → Determine Control
The player with the highest total number of units within the Objective Area controls it for the round.
Ties: If the count is tied, no player controls the Objective.
Step OCP.40 → Completion
Once control is determined, this procedure is complete. Proceed to the next Objective or continue with the Sequence.
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