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list-ol§7.2. Magic Phase Sequence (MAG)

1

Phase MAG:10 → Start of Magic Phase

Resolve any effects that trigger at the start of this Phase.

At this time, each Caster gains X🟪Magic Dice from their 📜Mana pool [X] Traits.

2

Phase MAG:20 → Player A Casts Spells

  • Player A activates each of their Caster Units one by one, in an order of their choosing.

  • An Activated Caster must complete casting all of their intended Spells for the Phase before Player A can activate a different Caster.

  • For each Spell a Caster attempts to cast, follow the Casting Test Procedure (CTP)

3

Phase MAG:30 → Player B Casts Spells

Player B resolves Casting Test Procedure (CTP) for all of their Casters, following the same Procedure as described in Phase MAG.20.

4

Phase MAG:40 → End of Magic Phase

Resolve any effects that trigger at this Phase.

Any unused 🟪Magic Dice at the very end of the Magic Phase are discarded and do not carry over.

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