§7.4. Activation Phase Sequence (ACT)

1

Phase ACT:10 → Start of Activation Phase

Resolve any effects that trigger at the start of the Activation Phase.

2

Phase ACT:20 → Alternating Activations

Players take turns activating one of their units.

  • Player A Activates First: Player A chooses one of their units to activate first followingThe Unit Activation Procedure (UAP).

  • Pass Turn: After a player has finished activating their unit, the turn to activate a unit passes to Player B following same The Unit Activation Procedure (UAP).

  • Continuation: Players continue to alternate until all designated activations for the Round have been used.

3

Phase ACT:30 → End of Activation Phase

Once all units on both sides have been activated, the phase ends. Resolve any effects that trigger at the end of the Activation Phase.

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