§22.4. UNLIVING HOST ♟️Gambits

AURA OF DREAD (GAM-UNH-01)

Strategic use

  • Condition: At least four (4) enemy units currently have 0 ⚪️Morale tokens. (Units with a starting Morale (M) characteristic of 0 do not count towards this total).

  • Reward: Gain 1 💎 Soulshard.

Tactical use

DISRUPTED FORMATION (GAM-HRD-02)

Strategic use

  • Condition: Have more friendly units than enemy units within a 2-hex radius of the center-most hex of the battlefield.

  • Reward: Gain 1 💎 Soulshard.

Tactical use

  • Used On: One enemy unit.

  • Effects:

    • Your opponent must immediately redeploy the chosen unit.

    • The unit must be placed in a different, valid position within the opponent's Deployment Zone.

  • Duration: Instant.

KARMIC RETRIBUTION (GAM-HRD-03)

Strategic use

  • Condition: At least one enemy unit is currently ⛓️Engaged with three (3) or more friendly units.

  • Reward: Gain 1 💎 Soulshard.

Tactical use

  • Activation: When a friendly unit is declared as the target of an Melee Attack Action, but before any dice are rolled.

  • Used On: The defending friendly unit.

  • Effects:

    • Resolve the attack sequence as normal.

    • In Step MEL.80 → End of Action after the Attack is resolved for every 1 🩸Wound your unit suffered (and did not prevent), the attacking unit also suffers 1 🩸Wound.

    • These reflective Wounds cannot be negated by any means.

  • Duration: Instant.

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