§20.3.Miscellaneous 🎯Abilities
🎯Battle Swap [Unengaged Only] - (Ability) Target an adjacent friendly unit (even if it is ⛓️Engaged). Swap positions with that unit. Both maintain their original facings.
🎯Curse [Unengaged Only] - (Ability) Choose one enemy unit within 3⬡ and in Line of Sight. That unit immediately gains a 🟣Weak token.
🎯Deploy Caltrops [Deployable] [Per Game] [Unengaged Only] - (Ability) Place a Caltrops Token in an adjacent empty hex. That hex becomes Difficult Terrain for the rest of the battle.
🎯Destroy Terrain - (Ability) Perform a free Melee Attack Action targeting an adjacent Destructible terrain feature.
🎯Disrupt [Unengaged Only] - (Ability) Target an enemy unit within 3⬡. Your opponent cannot choose that unit for their first activation in the upcoming Activation Phase.
🎯Drag - (Ability) Target an enemy unit within 2⬢. Pull that unit 1 hex closer to this unit. If it cannot (no empty hex), the ability fails.
🎯Field Repairs [Unengaged Only] - (Ability) Choose one friendly unit within 2⬡ that has the War Machine tag. That unit recovers 1 lost 🩸Health and removes one 🔵Slow or 🟣Weak token.
🎯Fog of War [Deployable] [Per Game] [Unengaged Only] - (Ability) Place a 3-Hex Template adjacent to this unit. Covered hexes gain the Obscuring keyword until Phase EOR:10.
🎯Inspire Troops [Unengaged Only] - (Ability) Choose one: 1) Add 🟡Boost token to all adjacent friendly units; or 2) Recover 1⚪️Morale token to all adjacent friendly units.
🎯Master Tactician [Per Game] - (Ability) Choose one of your active Gambits or Divine Favors that has already been used. Return it to your hand; you may use it one more time this game.
🎯Metamorphosis [Per Game] - (Ability) Cost: 1 ⚜️Command Seal. Swap this unit's Profile with its Alternate Form. Lasts until Phase EOR:10.
🎯Mind Control [Per Game] - (Ability) Target an enemy unit within 3⬢. Displace that enemy unit 1⬢hex in any direction chosen by you. If it cannot (no empty hex), the ability fails.
🎯Purge [Unengaged Only] - (Ability) Remove 1 negative state token (🔵Slow or 🟣Weak) from a friendly unit within 2⬡.
🎯Raise Barricade [Deployable] [Per Game] [Unengaged Only] - (Ability) Place a Barricade Token in an adjacent hex. It provides Cover and has Destructible [1].
🎯Rally [Unengaged Only] - (Ability) Target one friendly unit within 2⬡. Either Restore 1 lost 🩸Health OR Recover 1 ⚪️Morale token (up to max stats).
🎯Resupply [Unengaged Only] - (Ability) Choose one friendly unit within 2⬡ that has already used a [Deployable][Per Game] ability this game. That unit immediately replenishes its used ability and may use it again.
🎯Sacrificial Rite - (Ability) This unit suffers 1 🩸Wound (cannot be prevented). Target friendly unit within 3⬢ heals 2 🩸Health OR gains 1 ⚜️Command Seal.
🎯Set Trap [Deployable] [Per Game] [Unengaged Only] - (Ability) Place a 'Trap' token in an empty hex adjacent to this unit. The first enemy unit to enter that hex suffers 1🩸Wound and 🔵Slow token, and Trap token is removed.
🎯Stand Firm [Unengaged Only] - (Ability) Target one friendly unit within 3⬡. Until Phase EOR:10, that unit gains the 📜Immovable trait.
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